17th October

I need to look into a few errors –

character face is too bright to see clearly and the rings on the floor to pray on are a little too small, and a little too low

I need to test the speed for the tutorial in VR to make sure it is slow enough to understand for someone who doesn’t know the project yet, but not too slow that it gets boring.

I saw Eric yesterday, and he helped with giving a video to try making a keyboard in VR. I tried this, but the plugin in the video wasn’t working as it was meant to, so I decided to make the keyboards for the start and end of the VR experience myself. I used a script and colliders where touching each button on the keyboard does what its meant to. This work well in my opinion. You can only use one finger for typing, but this is made clear by having a glowing orb on that finger, and telling the user they need to type with the glowing orb.

Eric also gave feedback on the AR searching game, saying it was still to hard to find the objects. As such, I am going to make them considerably bigger (unnaturally so, fringing on comedy), and make the sure the spatial sound is more helpful that it is at the moment. I had attempted using the spatial sound before, but it wasn’t being very accurate on directions, just on distance.

Eric as well as Ana have also emphasised on making the whole experience more connected, and that going back to calling it a cult rather than a community can bring more depth to the concept. I need to make sure the cult language and imagery is pervasive throughout the experience.

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